ok so I pretty much make new "missions" everyday and i have gotten to the point that making one now only takes me about 1/2 an hour to set up a truely intense battle...
My problem is....90% of my missions arent really missions at all, more of a fight scenario....find a good place for a battle on the map (preferably duala) and then I go from there...
I always end up with a great fight but yet no point to it :/
Finding the inspiration for a good ending seem's to a complicated part of making the missions....
Just curious as to how to make missions that are enjoyable to create yet have some point of being created...a good ending, a purpose for all the fighting.
What are some great end game scenarios that you guys use?