Modeling/Texturing Problems Thread, ask here if you've got question concerning modeling/texturing |
Modeling/Texturing Problems Thread, ask here if you've got question concerning modeling/texturing |
Jun 28 2007, 21:32
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#1
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Senior Member Group: Members Posts: 312 Joined: 18-April 07 From: Birmingham, England Member No.: 767 |
Edit by Deadeye :
If you need advise in o2 modeling or texturing ask your question here. QUOTE Hi evrybody, now Jukka has done the textures for the sherman, but he can't apply them to the modle it's self.Could anyone who knows how to apply textures to a modle please post here with the how to do it.Think about it people, the sooner this is done, the sooner you get an M4A1 sherman tank!
Reason for edit: Topic renamed and pinned
-------------------- "Our business in the field of fight, is not to question, but to prove our might." Alexander Pope
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Jul 7 2007, 23:59
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#2
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head in the stars Group: Members Posts: 549 Joined: 12-November 06 From: Bittany Member No.: 32 |
could you explain a little bit? the blitz has an uvmapping?
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Jul 8 2007, 00:15
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#3
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Hipster addonmaker Group: Former .info Serviceman Posts: 2,090 Joined: 1-November 06 From: Kingdom of the Netherlands Member No.: 10 |
could you explain a little bit? the blitz has an uvmapping? When looking at the screenshots with normal maps applied, you would get the idea that it does. If so, then all you need to do is make sure that the texturepath(s) in the model-file is/are pointing towards the texture(s). -------------------- |
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