Buldozer error from Visitor 3, Pixel Shader error on a supported GPU? |
Buldozer error from Visitor 3, Pixel Shader error on a supported GPU? |
Feb 28 2008, 16:41
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#1
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New Member Group: Members Posts: 5 Joined: 28-February 08 Member No.: 2,511 |
I was using Visitor 3 and attempted to get into buldozer, but I get the error:
Shaders not valid (mismatch of exe and data?) I've checked around, google searching and searching through this forum, but I couldn't find any difinitive answer to why this occurs. I though my card (GeForce 7950GT) was compatible with pixel shaders; I've fully updated everything, and even have re-installed DirectX, and ArmA; but to no avail. Does anyone know what could be the problem for this? Thanks |
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Feb 28 2008, 23:29
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#2
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
It's your videocard. It doesn't support pixel shader.
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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Feb 29 2008, 16:01
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#3
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ArmA.info Sarcasm Society's Gentleman Usher of the Banstick Group: Former .info Serviceman Posts: 1,781 Joined: 1-November 06 From: Old-Europe Member No.: 11 |
It's your videocard. It doesn't support pixel shader. I've got the same card and isn't Bulldozer using the same stuff as ArmA? Because ArmA runs with the 7950 GT -------------------- |
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Feb 29 2008, 16:16
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#4
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New Member Group: Members Posts: 5 Joined: 28-February 08 Member No.: 2,511 |
I've got the same card and isn't Bulldozer using the same stuff as ArmA? Because ArmA runs with the 7950 GT That's exactly what I thought, there must be something with the shaders in buldozer in particular, 'cause I checked nVidia's site on the 7950GT, and it looked like it did support pixel shaders.... http://www.nvidia.com/object/7_series_techspecs.html On that it says: Support for DirectX 9.0 Pixel Shader 3.0 Maybe I'm doing something wrong here... what exactly do you need to go into Buldozer from Visitor 3? |
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Feb 29 2008, 18:20
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#5
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Junior Member Group: Members Posts: 11 Joined: 3-December 07 Member No.: 1,840 |
Its nothing new and not your card is ok, you need to update your bin and core foldiers in ArmA work with the arma bin and core pbos (extract the pbos) and it should run.
/Sgt.Ace |
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Feb 29 2008, 18:54
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#6
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New Member Group: Members Posts: 5 Joined: 28-February 08 Member No.: 2,511 |
Its nothing new and not your card is ok, you need to update your bin and core foldiers in ArmA work with the arma bin and core pbos (extract the pbos) and it should run. /Sgt.Ace Sorry if this is a question from being too dense: All I do is extract the bin and core pbo's into the folder they are currently in? |
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Feb 29 2008, 20:26
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#7
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Junior Member Group: Members Posts: 11 Joined: 3-December 07 Member No.: 1,840 |
I unpbo (with cpbo from kegety.net) the "X:\Program files\Bohemia Interactive\ArmA\Dta\bin.pbo to update the shader files in "P:\bin" |
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Feb 29 2008, 21:02
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#8
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New Member Group: Members Posts: 5 Joined: 28-February 08 Member No.: 2,511 |
Ok, I got it now: I had the P:\ set up incorrectly, now things work very well.
Thank you. |
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Feb 16 2009, 01:26
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#9
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New Member Group: Members Posts: 2 Joined: 13-February 09 Member No.: 5,111 |
Ok What Was The Problem Im Haveing The Same Thing Happen Can Some One help All my Drivers or Up To Date
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