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> Ideas, mission inspiration...
TacticalyMalici0us
post Sep 23 2010, 13:34
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ok so I pretty much make new "missions" everyday and i have gotten to the point that making one now only takes me about 1/2 an hour to set up a truely intense battle...
My problem is....90% of my missions arent really missions at all, more of a fight scenario....find a good place for a battle on the map (preferably duala) and then I go from there...
I always end up with a great fight but yet no point to it :/
Finding the inspiration for a good ending seem's to a complicated part of making the missions....
Just curious as to how to make missions that are enjoyable to create yet have some point of being created...a good ending, a purpose for all the fighting.
What are some great end game scenarios that you guys use?


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el_duderino
post Jan 18 2011, 20:37
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good inspiration i think would come from movies like the "The Green Zone". I would like to see some missions like that be made
 
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