Salute and sit down?, Damn |
Salute and sit down?, Damn |
Dec 8 2008, 15:51
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#1
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Member Group: Members Posts: 35 Joined: 4-August 08 From: Finland Member No.: 3,818 |
How do I make a soldier sit down and stay down? I have been find out how but my patience has ended I mean in the editor?
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Dec 8 2008, 17:48
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#2
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
To make a soldier sit down, use this command:
CODE this playmove "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon" To make a soldier salute, use this command: CODE this playmove "AmovPercMstpSlowWrflDnon_SaluteIn" You can also use the switchmove command, which is a lot stronger than the playmove command, but it's a bit difficult to get them to stop after they've performed the action! CODE This switchmove "" Will usually do the trick if you've got a soldier stuck in an animation. I have no idea why the filenames are so long for ArmA... they were much shorter in OFP (NB: Obviously, if you aren't executing from a waypoint, replace "this" with the editor name of the soldier you want to perform the animation, also, these commands don't work in the initialization field! They have to be in a trigger or a waypoint!) This post has been edited by D@V£: Dec 8 2008, 17:49 -------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you Site Issues Thread - Complain about site issues here. We might even fix them! Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly". QUOTE(Major Mike Shearer) We can categorically state that we have not released man-eating badgers into the area. QUOTE(Brace Belden) A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one. |
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Dec 9 2008, 09:39
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#3
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
There is an easier way too which is easier to remember. Also, by this way there's a transition between the animations, so the characters will not just instantly be in the sit down animation, which would happen by using the switchMove command as Dave suggested above. Here's the way:
CODE soldierOne action ["sitdown", soldierOne] Replace the both soldierOne's on the command with your unit name. This is also the difference between switchMove and playMove commands; With switchMove, the character will instantly change his animation to the one which you defined and with playMove command there's a transition between the animations. This post has been edited by Rellikki: Dec 9 2008, 09:49 |
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Dec 9 2008, 18:02
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#4
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Member Group: Members Posts: 35 Joined: 4-August 08 From: Finland Member No.: 3,818 |
ok. THanks a lot. by the way. Could anyone put me a link of an mission editor tutorial for noobs?
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Dec 9 2008, 19:34
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#5
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
Could anyone put me a link of an mission editor tutorial for noobs? You should have a look at Mr Murray's Editing Guide. |
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Dec 27 2008, 18:07
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#6
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New Member Group: Members Posts: 2 Joined: 27-December 08 Member No.: 4,778 |
Hey, need help, the unit it set to do the thing just gets back to standing? i've tried all of these suggestions but they just go back to standing?
can you explain in a "very-detailed-idiotic-way" |
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Dec 27 2008, 18:40
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#7
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
If the unit is part of a team, he will intend to stay in formation, that might be the reason. If not, try setting the unit's behaviour to safe or careless. More info here.
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Dec 27 2008, 18:53
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#8
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New Member Group: Members Posts: 2 Joined: 27-December 08 Member No.: 4,778 |
Yeah, thanks
I set the unit to Careless and None in special. |
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Feb 8 2009, 12:25
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#9
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New Member Group: Members Posts: 2 Joined: 8-February 09 Member No.: 5,069 |
Hi there,
you might want to have a look here: http://community.bistudio.com/wiki/ArmA:_Moves hope this helps. All the best, Josh |
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Oct 15 2014, 10:59
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#10
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Junior Member Group: Members Posts: 13 Joined: 14-October 14 Member No.: 10,553 |
This posts is very informative. Thank you!
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